So, after selling off all my miniatures with the collapse of Armati, WAB and FoG, I stumbled across TtS, and ADLG. I quickly made several purchases of toy soldiers, and retained the incomperable Steve Dean, to paint one of my newly acquired 15mm armies. I now have 3 painted armies: -Mongol, Marian Roman and Early German [with a couple others in queue]. Steve Dean did the Mongols, the premier painting service of DPS in Hong Kong did the Romans, and Ilya Z from Russia did the Germans.......and here I am in the US--this is a global economy! All, right now are 15mm, played on 100mm square grid purchased from the Bat Cave.
Linden, my old Armati buddy, and I decided to to do a pizza and craft beer night and take the TtS plunge. I went through setting up terrain and forces using the guide in the rule book, before he arrived. While we devoured the pizza, chased with some great IPA from our fave craft beer brewery, we went over the mechanics, concepts and general outline of how to play. We both have previously played CCAncients, so had concept of area wargaming down. We opted to roll D10's rather than draw cards [just seemed more war-gamey do do it with dice]. I only have enough painted troops to field 120 pt forces, and some of them were not completely based [flocked], and the boys from across the Rhine were without camps. But, at least, after a lengthy absence, we were rolling bones and pushing lead.......so life was pretty good!
The game flowed well. I only had to look for a few rules and we completed about 6-7 turns in 2-2 1/2 hrs. Plus, we were chatting about the Chiefs [our local football team], business [we are partners in a business here in KC]. It was nice concentrating on the strategy more than the rules, which cannot be said for a lot of game systems out there.
The Germans eked out a victory, when the lone legion went down from a combined German warrior onslaught. I learned that the dang German cav [being raw], are brittle and should not go head to head with better quality cav [the Roman gallic allied cav, for instance]. When warriors met Legions, it turned into a survival of the fittest [Legion saves of 6+ vs. Warrior saves of 7+, but able to take 3 hits] The first unit to take a 'hit' was really disadvantaged we found, since it then required hitting on an 8+. The deciding melee happened when one of my warrior units slammed into a legion and caused a hit that was not saved. His legion struck back and caused a hit and I had 2 hero's attached, so was able to save using one of them for a re-roll.
We both enjoyed the game and are planning the next one. Linden might opt for the Mongols this time, and I might take Ceasars boy's. I hope the pictures post correctly.