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Here are some ideas I've been batting around:
- A fantasy version; this would be a relatively easy modification, stripping out some troop types but adding fantasy creatures and rules to cover magic, flying and the like. I used to play a lot of Hordes of the Things and retain a good deal of affection for fantasy gaming.
- A TtS! version covering the renaissance and pike and shot eras. Again this would be a relatively easy modification.
- A horse and musket set covering the SYW, WSS and AWI. This would use some many of the TtS! mechanics but would require some changes to reflect the increased importance of artillery and shooting.
- A Napoleonic version, with rather different mechanics but retaining a similar activation system.
I'd welcome thoughts on which rules people would prefer to see first; or if there are others I should be thinking about. I need to work out which rules would be popular (and therefore commercial) as there's likely to be at least a year's work involved, and it would be nice if someone bought them at the end of it!